Author Topic: Unleashed Resource Manager  (Read 4286 times)

Orpheus

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Unleashed Resource Manager
« on: March 23, 2011, 02:27:02 am »
Hi all, the last few weeks I've been slowly working on an program similar to one I did a few years back for VC-MP. It's essentially a resource manager, you select something like a skin id or a vehicle name from a drop down box and it shows you the associated data.
I haven't taken any screenshots yet, but I'll get round to it eventually.

Basic rundown:
The application is split into two main parts currently, with space allocated for a third, these three parts are Liberty Unleashed Resource Manager (LURM),  Vice Unleashed Resource Manager (VURM), and Unleashed Config Editor (UCE)
LURM contains 4 Tabs that are easy to navigate and use full of useful information varying from vehicle data to object information to pickup information.
UCE is a self contained Config file editor/creator for LU and VU.
VURM is currently inaccessible ( I don't see the point of coding it until VU is closer to completion )

Official Download Links:
NEW MEDIAFIRE LINK


It now saves to C:\Program Files\Orphapps by default. and shouldn't flag UAC for the XML file.

If you have any questions, suggestions or problems with the Program feel free to post in this topic.

Special Thanks to Adtec and VRocker for Scripting help and Jack_Bauer for testing Respectively.
Hope you find this tool useful in your scripting :)

EDIT: New links added (MU got killed by FBI and the old mediafire link got removed)
Regards Orpheus
« Last Edit: January 24, 2012, 06:34:38 pm by Orpheus »

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Trot

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Re: Unleashed Resource Manager
« Reply #1 on: March 23, 2011, 03:18:50 am »
If you have any questions, suggestions or problems with the Program feel free to post in this topic.

My application failed to initialize (0xc0000135). What it mean?

Orpheus

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Re: Unleashed Resource Manager
« Reply #2 on: March 23, 2011, 03:49:35 am »
Hi Trot, sounds like you haven't got a recent enough .NET
What version of .NET do you have installed?

Here is a link to .NET 4, ( you may not need the version specifically, but this version should work with the program )
http://www.microsoft.com/DOWNLOADS/en/details.aspx?displaylang=en&FamilyID=0a391abd-25c1-4fc0-919f-b21f31ab88b7

Sorry for the trouble.

Regards Orpheus

Windows: A 64-bit/32-bit extension to a 16-bit GUI on an 8-bit OS written for a 4-bit architecture by a 2-bit company who can not stand 1-bit of competition.

Thijn

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Re: Unleashed Resource Manager
« Reply #3 on: March 23, 2011, 05:31:46 pm »
Looks nice :)

Jack Bauer

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Re: Unleashed Resource Manager
« Reply #4 on: March 24, 2011, 02:56:18 am »
Great job mate, well done :)

Nexus

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Re: Unleashed Resource Manager
« Reply #5 on: March 24, 2011, 04:56:42 am »



<X_94> messi suckz!!
<~Baldachyn> yes x94 finally some sane words from you

Orpheus

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Re: Unleashed Resource Manager
« Reply #6 on: March 24, 2011, 05:04:17 am »
Thanks all for the comments, if you have any suggestions for future releases please feel free to post them  :D

Regards Orpheus

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Knucis

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Re: Unleashed Resource Manager
« Reply #7 on: March 25, 2011, 04:39:38 pm »
Looks really awesome Orpheus!

Orpheus

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Re: Unleashed Resource Manager
« Reply #8 on: January 24, 2012, 06:36:12 pm »
Not sure if anyone still uses URM (or even codes for LU *runs form VRocker*) but I thought i would re-upload just in case, new links avaliable in the first post, or grab it here http://www.mediafire.com/download.php?e2md4bvqaz5et91

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Knucis

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Re: Unleashed Resource Manager
« Reply #9 on: February 18, 2012, 07:23:14 pm »
Really awesome Orpheus! Keep it up :D

 

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