Author Topic: How do we deal with cheaters?  (Read 2563 times)

Egor_Pskov

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How do we deal with cheaters?
« on: November 19, 2010, 10:06:22 pm »
This week I had played in the LU. There was one cheater, who spoiled game. How do we deal with these persons? Let's discuss!

Knucis

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Re: How do we deal with cheaters?
« Reply #1 on: November 19, 2010, 10:44:44 pm »
Annoy them with Alpha. They will get pissed and ragequit!

Ban them. And wait for them to spam your server's forum.

Just leave the server, and let them play alone.

Stoku

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Re: How do we deal with cheaters?
« Reply #2 on: November 20, 2010, 01:22:15 am »
Add them to virtual world :D.

kerm68

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Re: How do we deal with cheaters?
« Reply #3 on: November 20, 2010, 10:26:36 am »
CSpeed requests ban the fucking cheater names Mike

Force

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Re: How do we deal with cheaters?
« Reply #4 on: November 20, 2010, 03:09:43 pm »
CSpeed requests ban the fucking cheater names Mike


Lol, so many of you still don't understand that the players who are invisible are using a function in the script which sets the players alpha to 0 (Player.Alpha), and turns their nametag/radar blip off. It's nothing to do with 'cheating', and I don't think you people realise that the server everyone goes on is a testing server.
Quote
[Tue - 20:09:35] <&VRocker> CRAP!
[Tue - 20:09:43] <&VRocker> i think i just followed through...
Quote
[Sat - 22:11:56] <~Smapy> [R3V]breSt12 killed [R3V]Jack_Bauer. (Splat)

Speedy

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Re: How do we deal with cheaters?
« Reply #5 on: November 20, 2010, 03:59:24 pm »
Lol, so many of you still don't understand that the players who are invisible are using a function in the script which sets the players alpha to 0 (Player.Alpha), and turns their nametag/radar blip off. It's nothing to do with 'cheating', and I don't think you people realise that the server everyone goes on is a testing server.

 >:(man, you dont see Mike? Fucking Mike, he CAN kick me!

and turns their nametag/radar blip off

he like a ghost, transparent.
« Last Edit: November 20, 2010, 04:01:09 pm by Speedy »

Force

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Re: How do we deal with cheaters?
« Reply #6 on: November 20, 2010, 04:48:44 pm »
Lol, so many of you still don't understand that the players who are invisible are using a function in the script which sets the players alpha to 0 (Player.Alpha), and turns their nametag/radar blip off. It's nothing to do with 'cheating', and I don't think you people realise that the server everyone goes on is a testing server.

 >:(man, you dont see Mike? Fucking Mike, he CAN kick me!

and turns their nametag/radar blip off

he like a ghost, transparent.

Yes thats my point, he's using an ADMIN command to kick you (probably for spawn killing or something) and the transparency is from a script like I already mentioned, once again an admin command. Read.
Quote
[Tue - 20:09:35] <&VRocker> CRAP!
[Tue - 20:09:43] <&VRocker> i think i just followed through...
Quote
[Sat - 22:11:56] <~Smapy> [R3V]breSt12 killed [R3V]Jack_Bauer. (Splat)

 

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