Bug:
function onPlayerEnteringVehicle( player, vehicle, door )
{
vehicle.Locked = true;
}
then:
if ( cmd == "stokuisafriendofmine" )
{
player.Pos = Vector( some x, some y, some z );
}
Setting "player.Pos" after entering closed vehicle will move vehicle instead of player.
Request:
Will you add feature like scaling sprites or ability to set nametag font size, healthbar size, it's position etc? What about adding possibility to render some GUI stuff in 3D?