Author Topic: VectorScreen && Vector2D && ScreenSize  (Read 498 times)

PerikiyoXD

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VectorScreen && Vector2D && ScreenSize
« on: August 11, 2016, 05:26:55 am »
VectorScreen && Vector2D && ScreenSize
Code: [Select]

VectorScreen(x,y);

Vector2D(x,y);

ScreenSize(x,y);


Those three are supossed to be Vector2 structs/classes.

Why the heck do we have 3? A simple Vector2 class is enough imo, and the worst part, if i use wrong type where it doesn't belong, it crashes the client.

It does sounds retard, isn't it?

 

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