Poll

POLL: What screen resolution are you using to play GTA III/LU?

640x480
800x600
1280x720
1600x900
1920x1080

Author Topic: Screen resolution used to play LU  (Read 1236 times)

Theremin

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Screen resolution used to play LU
« on: July 10, 2015, 04:11:03 am »
I noticed some stuff in GTA III/LU has different proportion when using different screen resolutions. This stuff includes: screen messages(not in LU), player markers, nametags, blips, GUIs, etc. So I'm wondering what is the most common resolution used by LU players, It can be interesting to know it so one can decide to create a script optimized for a certain resolution or even base a bunch of custom scripts on the most used ones.

Please answer the above poll, and if your screen res isn't among those ones, write it in this topic.
« Last Edit: July 10, 2015, 04:13:04 am by Theremin »

LanHikariDS

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Re: Screen resolution used to play LU
« Reply #1 on: July 10, 2015, 04:18:41 am »
1280x800
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Ankris

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Re: Screen resolution used to play LU
« Reply #2 on: July 10, 2015, 11:25:23 am »
1366x768.

[RU]Kewun

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Re: Screen resolution used to play LU
« Reply #3 on: July 10, 2015, 03:43:40 pm »
best is 1920x one.

i use it, and it looks better than lower ones, monitor was only for like 10€-50€ i dont remember
« Last Edit: July 11, 2015, 08:17:39 am by [Marshal.C.R.C]Trevor »
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rwwpl

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Re: Screen resolution used to play LU
« Reply #4 on: July 10, 2015, 10:25:15 pm »
1360x768.

neocortex

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Re: Screen resolution used to play LU
« Reply #5 on: July 11, 2015, 08:44:04 am »
1280x720

Vortrex

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Re: Screen resolution used to play LU
« Reply #6 on: July 12, 2015, 11:40:12 pm »
I used 1920x1080 most of the time.

Maybe you should scale GUI elements based on aspect ratio?
You could also probably allow for some per-player configuration so people could use what they are comfortable with.

Just a thought.

Vandi

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Re: Screen resolution used to play LU
« Reply #7 on: July 21, 2015, 02:01:28 am »
1028x720

SugarD

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Re: Screen resolution used to play LU
« Reply #8 on: August 18, 2015, 11:38:02 pm »
Maybe you should scale GUI elements based on aspect ratio?
This is probably the best idea. This game has been out for a very long time on PC, so you will get a very wide range of screen sizes to compensate for.

 

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