Author Topic: Unleashed wish list  (Read 39836 times)

Andeh

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Re: Unleashed wish list
« Reply #15 on: July 31, 2007, 08:44:33 pm »
How about someone makes a "Wanted Game Modes" thread and cram them all in there. Another want from me is a trade like feature, so if you're stuck without a ride you can give a gang member a fiver and get him to give you a ride to the nearest car, this would mean that money should be worth more and harder to get. I wouldn't like a RPG though :P Then again LC is small enough to walk to a car no matter where it is.


[LCK]Chris

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Re: Unleashed wish list
« Reply #16 on: July 31, 2007, 09:00:45 pm »
Buddies list
custom vecheles
map support

Golden Gun

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Re: Unleashed wish list
« Reply #17 on: July 31, 2007, 09:04:51 pm »
Make the Rhino much harder to steal, cause a player in the rhino is nearest impossible to kill. Or is that server special?

CookieM

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Re: Unleashed wish list
« Reply #18 on: July 31, 2007, 09:20:26 pm »
it is your decision to add rhino's to a server, as it is server config definable.

Mount

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Re: Unleashed wish list
« Reply #19 on: August 03, 2007, 12:37:03 pm »
* Checkpoints
* Pickups
* Able to use the game texts
* Opening/Closing doors/garages by scripting
* Syncing empty cars

EDIT:
* Getting ping and player ip by scripting
« Last Edit: August 03, 2007, 12:40:58 pm by Mount »

Stoku

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Re: Unleashed wish list
« Reply #20 on: August 03, 2007, 12:47:56 pm »
Mount have true.
And something from me:)
1. Team selection(in server config file):
-Admin can make position where player is choosing team
-admin can make respawn points
-...can add new teams and weapons
2. Custom respawns.
3. Animations:
-player can type (for example) /sit and player is sitting. And more animations.
4. SHOTGUNS, SHOTGUNS, SHOTGUNS xDDD
5. Map selection:
For example:
(in server config file)
Map server:
0-full map
1-Portland
2-Staunton island
3-SSV
and some combinations:
1,2-portland and staunton island
or
2,3-Staunton and SSV

Mount

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Re: Unleashed wish list
« Reply #21 on: August 03, 2007, 07:48:06 pm »
1. Team selection(in server config file):
-Admin can make position where player is choosing team
-admin can make respawn points
-...can add new teams and weapons
2. Custom respawns.

I think these need to be scriptable. NOT in the server config.

5. Map selection:
For example:
(in server config file)
Map server:
0-full map
1-Portland
2-Staunton island
3-SSV
and some combinations:
1,2-portland and staunton island
or
2,3-Staunton and SSV
I guess this will be possible later with map boundaries in the scripting. So again, this doesnt need to be in the server config

Stoku

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Re: Unleashed wish list
« Reply #22 on: August 03, 2007, 10:24:22 pm »
But shotguns are where?? Its standard weapon to fight 1vs1!. Lol. Maybe its funny but true. If somebody have duel 1vs1 he is dont fight with uzi, but with shotgun. After respawn killed player must finding shotgun. Little no sens, but its only my suggestion.

Goose

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Re: Unleashed wish list
« Reply #23 on: August 06, 2007, 08:47:06 pm »
Most of the stuff you are asking for would be have to be added in the server scripts if I am correct.
« Last Edit: August 06, 2007, 10:37:15 pm by Goose »

Dobi

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Re: Unleashed wish list
« Reply #24 on: August 25, 2007, 02:26:17 pm »
Well maybe it's hard to think is possible and maybe stupid but can I ask you to make mod for GTA3 where the objects are using less poligons and less efects so the LU is possible to be played on PCs like mine. I think I said that in singleplayer GTA3 is running good on my PC but on MTA is inpossible.

Golden Gun

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Re: Unleashed wish list
« Reply #25 on: August 26, 2007, 05:26:44 pm »
Less polygons? No!
Get a better PC instead but it maybe will be ok if there is a special servers for the "Bad computers" but it wont be very popular. Have the polygons at the same as the orginal or higher

[LCG]PhiLLip

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Re: Unleashed wish list
« Reply #26 on: August 27, 2007, 08:46:21 am »
what about sirens, drive bys, tank and fire truck turrets
passengers?
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VRocker

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Re: Unleashed wish list
« Reply #27 on: August 27, 2007, 01:14:55 pm »
Thought i'd throw my thoughts n stuff in here.

Many things people have suggested are availale via scripting or server config. It seems people are still thinking its like MTA 0.5 which it isn't. In comparison the flexability of the server config is like VC-MP, Which many of you may know you can define a lot of differant things.

Scripting wise it will be possible to control many aspects of the game. I will start a thread for scripting suggestions when more stuff has been implimented.

To Phillip:
Sirens: Maybe if i can find the required stuff, shouldn't be too hard
Drivebys: Once again, if i can find the required stuff. May make it definable whether they are allowed though as i know some people hate drivebys.
Tanks: Definable via the server config and spawnable with scripting.
Fire truck turrets: These might already be in but havn't been tested yet. I want these too :)
Passengers: These will be in because whats the fun of multiplayer if you can't scare your mate with mad driving? :P

To Mount:
Everything you said will be available. Syncing empty cars would be possible by providing a small periodic update to the players so things dont get desynced as much.

Checkpoints, Pickups and garage doors are in already, they just need a bit more coding to finish them off :)

To Stoku
The way i am planning to do spawning is 2 differant ways. One way is to use a built in spawn select screen which i will create. This will involve selecting characters with weapons and teams defined in the server config file. This will be togglable in the config file. Another way is to turn off the inbuilt spawn select and use a scripted spawn stuff. This would allow people to customise their own spawn stuff and be creative in how players spawn. It would also be possible to create a proper RPG where skins will only have to be selected on first spawn then whenever you die or rejoin the server you automatically respawn in your last position (Or hospital when you die) with your chosen skin.
Map selection will be definable and scriptable :)

I think thats answered most of the main stuff. Anything else just gimme a poke :)


Stoku

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Re: Unleashed wish list
« Reply #28 on: August 28, 2007, 09:12:15 pm »
One multiplayer to VC or LCmod have in cfg file to change:
-Respawn points(selecting team by ID, position, angle, 1#gun, ammo, 2#gun, ammo, 3#gun ammo).
-Pickups respawns points(pickup ID, position)
-Car respawns(car ID, position, car color[can be random or own color from carcols.dat file])
-Team selection screen(skin pos, camera look pos and camera angle)
This can be in LU?

VRocker

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Re: Unleashed wish list
« Reply #29 on: August 29, 2007, 01:42:41 am »
As i stated in my previous post all of those options will be available. As well as object spawn points such as ramps etc so you can create your own maps within the GTA map :)


 

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