Author Topic: List of suggestions & bugs  (Read 6184 times)

sasha19323

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Re: List of suggestions & bugs
« Reply #15 on: July 17, 2014, 12:21:41 pm »
Exception handlers can be created with

Code: [Select]
seterrorhandler();
With one argument being the function to handle errors.


How works?

http://forum.liberty-unleashed.co.uk/index.php/topic,1839.msg10453.html#msg10453

Merkel

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Re: List of suggestions & bugs
« Reply #16 on: July 18, 2014, 03:04:23 am »
onServerCrash is just not doable. Why? Because 99% of the time, the crash is caused by Squirrel so trying to push even more to something that has died will just end badly.
We are working on increasing the stability of the server to reduce the crashes as the server doesn't have an excuse for crashing.

As for the other stuff, i will look into the garages now (I actually have the source open! It's a miracle...) and at one point we did fix the colour bug but the code sortof got lost... That will be reimplemented soon :)

Oh, ok...
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Merkel

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Re: List of suggestions & bugs
« Reply #17 on: July 19, 2014, 01:09:16 am »
Ok, another thing:

Is not need create an anti-debugger or similar, because, only the noobs uses trainers.

Method: Anti-renaming the window title name (Liberty Unleashed to GTA3) (PM if don't know for what), and prevent the change of the value of a address (PM for the address, needs pointer CPlayer and offset)
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SugarD

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Re: List of suggestions & bugs
« Reply #18 on: August 02, 2014, 04:59:44 pm »
Ok, another thing:

Is not need create an anti-debugger or similar, because, only the noobs uses trainers.

Method: Anti-renaming the window title name (Liberty Unleashed to GTA3) (PM if don't know for what), and prevent the change of the value of a address (PM for the address, needs pointer CPlayer and offset)
Reminds me of the old-school MTA 0.5 anti-cheat system.

 

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