Author Topic: Grand Theft Auto III Cops and Robbers [Cancelled]  (Read 12874 times)

2204

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Re: Grand Theft Auto III Cops and Robbers
« Reply #15 on: January 27, 2014, 02:45:51 am »
Idea for GTA III cops and robbers:
Like crazybobs cops and robbers you should make it so it shuffles through the 3 islands (portland, staunton island, shoreside vale) and you have a different life in each city

Also  can i help test your gamemode? :D
« Last Edit: January 27, 2014, 02:57:55 am by 2204 »
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MetalLuigi77

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Re: Grand Theft Auto III Cops and Robbers
« Reply #16 on: January 27, 2014, 03:40:54 am »
Meh i dont really like the island changing thing. And also i will conside it  :D

2204

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Re: Grand Theft Auto III Cops and Robbers
« Reply #17 on: January 27, 2014, 04:14:14 am »
Meh i dont really like the island changing thing. And also i will conside it  :D
Okay awesome! Also another thing; I think i have an idea for the jail before that object adding thing is released; You know that mission in GTA 3 where you break the guy out of the prison? The interior is always there (even after the mission) im pretty sure its always solid, and after the mission, the blown up part is boarded up with wood (that is solid). So theres a suggestion to add while you wait for that feature to be added
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Suzuka

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Re: Grand Theft Auto III Cops and Robbers
« Reply #18 on: January 27, 2014, 04:02:51 pm »
Meh i dont really like the island changing thing. And also i will conside it  :D
Okay awesome! Also another thing; I think i have an idea for the jail before that object adding thing is released; You know that mission in GTA 3 where you break the guy out of the prison? The interior is always there (even after the mission) im pretty sure its always solid, and after the mission, the blown up part is boarded up with wood (that is solid). So theres a suggestion to add while you wait for that feature to be added

Hmm, Metal, can you do something with this? It would be nice to in the server! ^^
My to do list:

1. Fly the Police/Escape Helicopter.
2. Play on MetalLuigi77's Cops and Robbers server.

Contact me on Skype: marvelousgamer1337

MetalLuigi77

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Re: Grand Theft Auto III Cops and Robbers
« Reply #19 on: January 27, 2014, 09:29:55 pm »
Hmmmm... i'd like to see the mission vid!

2204

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Re: Grand Theft Auto III Cops and Robbers
« Reply #20 on: January 27, 2014, 11:53:30 pm »
Hmmmm... i'd like to see the mission vid!


Here
GTA 3 - Walkthrough - Mission #36 - Kanbu Bust-Out (HD)
if you want the part where you blow it up skip to 2:32
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MetalLuigi77

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Re: Grand Theft Auto III Cops and Robbers
« Reply #21 on: January 28, 2014, 04:19:20 am »
Ok so i went to the spot where you blow up the prison wall. I spawned some nades and it refuses to break, but there is a very small crack where you can see the cell. And also, when you are near the door it will automatically set your camera, possibly meaning Claude was able to visit the jail.

Suzuka

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Re: Grand Theft Auto III Cops and Robbers
« Reply #22 on: January 28, 2014, 03:01:04 pm »
Ok so i went to the spot where you blow up the prison wall. I spawned some nades and it refuses to break, but there is a very small crack where you can see the cell. And also, when you are near the door it will automatically set your camera, possibly meaning Claude was able to visit the jail.

Also when you reach the police station's doors, Claude will be spawned up to the roof. You can place the police helicopter there.
My to do list:

1. Fly the Police/Escape Helicopter.
2. Play on MetalLuigi77's Cops and Robbers server.

Contact me on Skype: marvelousgamer1337

2204

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Re: Grand Theft Auto III Cops and Robbers
« Reply #23 on: January 29, 2014, 04:14:12 am »
Ok so i went to the spot where you blow up the prison wall. I spawned some nades and it refuses to break, but there is a very small crack where you can see the cell. And also, when you are near the door it will automatically set your camera, possibly meaning Claude was able to visit the jail.

If you want i can get the coordinates for you.
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MetalLuigi77

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Re: Grand Theft Auto III Cops and Robbers
« Reply #24 on: January 29, 2014, 07:25:21 am »
The coordinates to the interior? That would be nice, and i would also like the coords for the interior of Joey's mech shop!

2204

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Re: Grand Theft Auto III Cops and Robbers
« Reply #25 on: January 29, 2014, 08:47:22 am »
Ok i'll see what i can do!

UPDATE: Here are the coordinates for Joeys garage: 1190.25, -843.79, 20.83
« Last Edit: January 31, 2014, 02:13:08 am by 2204 »
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Suzuka

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Re: Grand Theft Auto III Cops and Robbers
« Reply #26 on: February 01, 2014, 02:37:07 pm »
so metal, when your server will be up?
My to do list:

1. Fly the Police/Escape Helicopter.
2. Play on MetalLuigi77's Cops and Robbers server.

Contact me on Skype: marvelousgamer1337

MetalLuigi77

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Re: Grand Theft Auto III Cops and Robbers
« Reply #27 on: February 02, 2014, 12:36:00 am »
Not even I know when GTA III Cops and Robbers will be up! And also, thanks for the Mech Shop coords 2204. Can you share how you got the coords?

MetalLuigi77

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Re: Grand Theft Auto III Cops and Robbers
« Reply #28 on: March 25, 2014, 05:49:02 am »
I'm considering going back to work on GTA3CNR, but i would need some scripters. Anyone who knows how to script would be much appreciated, but they must WANT to work on this server. Otherwise, it'd just be... halted shall i say.  :-\

I mean like, i have great ideas but Squirrel is one of those unpopular code languages.

Merkel

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Re: Grand Theft Auto III Cops and Robbers
« Reply #29 on: March 25, 2014, 05:59:31 pm »
I'm considering going back to work on GTA3CNR, but i would need some scripters. Anyone who knows how to script would be much appreciated, but they must WANT to work on this server. Otherwise, it'd just be... halted shall i say.  :-\

I mean like, i have great ideas but Squirrel is one of those unpopular code languages.

I can help you.

My Skype : thewarfare968
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