This should do the trick (although it's untested on my part). Remember, this command would now be "/unload" instead of "/unloadrace"
function onPlayerCommand( player, command, params )
{
if ( command == "unload" )
{
if( params )
{
if( UnloadScript( params ) )
{
Message( params " script unloaded!" );
}
else
{
Message( params " script could not be unloaded!" );
}
}
else
{
MessagePlayer( "Syntax: /unload <scriptname>", player );
}
}
return 1;
}