if ( szCommand == "enter" )
{
local veh = GetClosestVehicle( pPlayer );
if ( veh )
{
MessagePlayer( "Placing you in the closest vehicle to you", pPlayer );
player.Pos = veh.Pos;
player.EnterVehicle( veh , DOOR_DRIVER );
}
else MessagePlayer( "couldn't find any car", pPlayer, Colour( 0, 255, 0 ) );
}