Author Topic: /kuruma help  (Read 2883 times)

Ankit

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/kuruma help
« on: February 21, 2012, 04:27:13 am »
Hello I Have Made A Command /kuruma and when i type /kuruma ingame it spawns on my head and i cant even move please help me
Code: [Select]
else if ( szCommand == "kuruma" )
{
MessagePlayer( "Spawning A Kuruma", pPlayer );
                            CreateVehicle( VEH_KURUMA, pPlayer.Pos, pPlayer.Angle, -1, -1 );

}

Raiden

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Re: /kuruma help
« Reply #1 on: February 21, 2012, 06:20:08 am »
Try this.

Code: [Select]
else if ( szCommand == "kuruma" )
{
                      local pos = pPlayer.Pos;
                      pos.x += 5.0;
      MessagePlayer( "Spawning A Kuruma", pPlayer );
                      CreateVehicle( VEH_KURUMA, pos, pPlayer.Angle, -1, -1);

}
« Last Edit: February 21, 2012, 11:53:36 am by Raiden »

Ankit

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Re: /kuruma help
« Reply #2 on: February 21, 2012, 11:02:01 am »
omg learn something yourself
1. stop spamming the forum

i was just asking something  :'( sorry bye i will never ask nothing up here  :'(
i am new to gta 3 so i was asking more help so i can become good like you but i dont think i can i am a spammer i cant do anything bye and sorry  :'(

Ankit

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Re: /kuruma help
« Reply #3 on: February 21, 2012, 11:08:57 am »
you could open one topic and ask everything there, not ten topics about a little help, thats all

ok sir :-X

Bryce

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Re: /kuruma help
« Reply #4 on: February 21, 2012, 12:24:31 pm »
you could open one topic and ask everything there, not ten topics about a little help, thats all


ok sir :-X

Look here Ankit, you can also ask your questions at IRC channel without spamming the forum.

Thijn

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Re: /kuruma help
« Reply #5 on: February 21, 2012, 12:47:35 pm »
It's fine if you have questions, and most of the time you have more code then other beginners I've seen on forums. These little questions are fine if you put them in one topic so this board doesn't get "spammed" with, for us, simple questions.

So you either create one topic and post all your questions there, or you join IRC to ask us. But we aren't always online, so I would go for the topic ;)

Ankit

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Re: /kuruma help
« Reply #6 on: February 21, 2012, 02:04:12 pm »
oh thanks guys you help alot maybe you will be relative of me in previos life

Thijn

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Re: /kuruma help
« Reply #7 on: February 22, 2012, 12:53:09 pm »
oh thanks guys you help alot maybe you will be relative of me in previos life
o_O?

SugarD

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Re: /kuruma help
« Reply #8 on: February 22, 2012, 11:15:29 pm »
omg learn something yourself
Here's something you can learn yourself as well:
Please try to respect other members - Ok, somebody may be a complete and utter arsehole but try keeping it to yourself or take it elsewhere. We dont want threads turning from something simple to a big argument. Save it for the game ladies!

Cool your jets. We've all been there. ;)

SugarD

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Re: /kuruma help
« Reply #9 on: February 23, 2012, 05:07:49 pm »
does "omg learn something yourself" means i don't respect him? c'mon
It was meant to be rude, and we both know that.

 

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